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java红桃的代码 java代码报红

高分急求java扑克出牌代码

我不知道电脑出牌为什么要进行大小比较以及删牌操作? 我的是52张牌若干玩家,随机发牌给玩家,玩家收到电脑发的牌。

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这个是定义52张牌:Card.java

package com.etc.week4.day03;

public class Card {

// 点数 3 ---0 4 1 12 2 11 A 13 小王 14 大王

public int rank;

public final static int THREE = 0;

public final static int FOUR = 1;

public final static int FIVE = 2;

public final static int SIX = 3;

public final static int SEVEN = 4;

public final static int EIGHT = 5;

public final static int NINE = 6;

public final static int TEN = 7;

public final static int JACK = 8;//J

public final static int QUEEN = 9;//Q

public final static int KING = 10;//K

public final static int ACE = 11;//A

public final static int DEUCE = 12; //2

public final static int BLACK = 13; //小王

public final static int COLOR = 14;//大王

//花色(suit=0suit=4)

private int suit;

public final static int CLUB = 0; //梅花

public static final int DIAMOND = 1; //方块(钻石)

public static final int HEART = 2; //红桃(红心)

public static final int SPADE = 3; //黑桃(花锄)

public static final int JOKER = 4; //王

public Card(int suit,int rank){

this.setSuit(suit);

this.setRank(rank);

}

public Card(){}

public int getRank() {

return rank;

}

public void setRank(int rank) {

if(rankCard.THREE||rankCard.COLOR){

throw new RuntimeException();

}

this.rank = rank;

}

public int getSuit() {

return suit;

}

public void setSuit(int suit) {

if(suitCard.CLUB || suitCard.JOKER){

throw new RuntimeException();

}

this.suit = suit;

}

// 点数对应 名称

public final static String[] RANK_NAMES={

"3","4","5","6","7","8","9","10","J","Q",

"K","A","2","小王","大王"};

public final static String[] SUIT_NAMES={

"梅花","方块","红桃","黑桃",""};

@Override

public String toString() {

return SUIT_NAMES[this.suit]+RANK_NAMES[this.rank];

}

public static void main(String[] args) {

Card c =new Card(HEART, ACE);

System.out.println(c);

}

}

这个是定义若干玩家Player.java

package com.etc.week4.day03;

import java.util.Arrays;

public class Player {

String id;

String name;

Card cards[] ={};

public void addCards(Card card ){

// 每个玩家获取的牌

cards = Arrays.copyOf(cards, cards.length+1);

cards[cards.length-1] = card;

}

public String getId() {

return id;

}

public void setId(String id) {

this.id = id;

}

public String getName() {

return name;

}

public void setName(String name) {

this.name = name;

}

public Card[] getCards() {

return cards;

}

public void setCards(Card[] cards) {

this.cards = cards;

}

public Player(String id, String name) {

this.id = id;

this.name = name;

}

public Player() {

super();

}

@Override

public String toString() {

return "Player:"+name+" cards="

+ Arrays.toString(cards) + "]";

}

}

这个是电脑随机发牌给玩家,玩家收到电脑发的牌PlayDemo.java

package com.etc.week4.day03;

import java.util.Arrays;

import java.util.Random;

public class PlayerDemo {

public static void main(String[] args) {

// 创建一副扑克牌

// 方块:13张(THREE~DEUCE)

// 梅花:13张(THREE~DEUCE)

// 黑桃:13张(THREE~DEUCE)

// 红桃:13张(THREE~DEUCE)

// 王: BLACK COLOR

Card [] cards = new Card[54];

int i=0;

// 构造52张普通的牌

for(int rank=Card.THREE;rank=Card.DEUCE;rank++){

cards[i++] = new Card(Card.DIAMOND, rank);

cards[i++] = new Card(Card.CLUB, rank);

cards[i++] = new Card(Card.SPADE, rank);

cards[i++] = new Card(Card.HEART, rank);

}

// 添加 大小王

cards[i++] = new Card(Card.JOKER, Card.BLACK);

cards[i++] = new Card(Card.JOKER, Card.COLOR);

// 将数组 变成集合 List

// List arr= Arrays.asList(cards);

// 将集合里面的元素 打乱... 洗牌

//Collections.shuffle(arr);

// 洗牌//

for(int n=cards.length-1;n=1;n--){

Random rd = new Random();

int index = rd.nextInt(n); //1 0

Card t = cards[n];

cards[n] = cards[index];

cards[index] = t;

}

// System.out.println("=====测试洗牌.....\n"+Arrays.toString(cards));

// 组建玩家团队

Player[] players = new Player[4];

players[0] = new Player("1010", "张柏芝");

players[1] = new Player("1011", "曾志伟");

players[2] = new Player("1012", "谭咏麟");

// players[3] = new Player("1013", "郭德纲");

// 发牌.....

for(int j =0;jcards.length;j++){

players[j%players.length].addCards(cards[j]);

}

// 显示各个玩家的牌

for(int m=0;mplayers.length;m++){

System.out.println(players[m]);

}

}

}

急急急!!!那个Java大神能帮我编一下这个代码,是关于扑克牌的问题?

package zhidao;

import java.util.Arrays;

import java.util.Collections;

import java.util.Comparator;

import java.util.Scanner;

/**

* 发牌游戏

*/

public class PokerGame

{

/**

 * 共有1幅扑克牌,不包括大王和小王共52张牌。

 */

public static final int POKER_NUMBER = 52;

/**

 * 特殊分隔符 _

 */

private static final String T = "_";

/**

 * 52张牌br /

 * 顺序为黑桃、红心、草花、方块

 */

public static final String[] POKERS = 

{

"A" + T + "0", "A" + T + "1", "A" + T + "2", "A" + T + "3",

"2" + T + "0", "2" + T + "1", "2" + T + "2", "2" + T + "3",

"3" + T + "0", "3" + T + "1", "3" + T + "2", "3" + T + "3",

"4" + T + "0", "4" + T + "1", "4" + T + "2", "4" + T + "3",

"5" + T + "0", "5" + T + "1", "5" + T + "2", "5" + T + "3",

"6" + T + "0", "6" + T + "1", "6" + T + "2", "6" + T + "3",

"7" + T + "0", "7" + T + "1", "7" + T + "2", "7" + T + "3",

"8" + T + "0", "8" + T + "1", "8" + T + "2", "8" + T + "3",

"9" + T + "0", "9" + T + "1", "9" + T + "2", "9" + T + "3",

"10" + T + "0", "10" + T + "1", "10" + T + "2", "10" + T + "3",

"J" + T + "0", "J" + T + "1", "J" + T + "2", "J" + T + "3",

"Q" + T + "0", "Q" + T + "1", "Q" + T + "2", "Q" + T + "3",

"K" + T + "0", "K" + T + "1", "K" + T + "2", "K" + T + "3"

};

/**

 * 原始的扑克牌

 */

public static final String[] ORIAL_POKERS = POKERS.clone ();

/**

 * 发到哪张牌 0

 */

public static int currentIndex = 0;

/**

 * 四种花色

 */

public static final String POKER_COLOR = "黑桃" + T + "红心" + T + "草花" + T + "方块";

/**

 * 发牌

 * @param n int 一共几个人玩牌

 * @param results 储存发牌结果的数组

 */

public static void drawPoker (int n, String[][] results)

{

int m = n - 1;

if (n == 0)

{

return;

}

int number = (POKER_NUMBER - currentIndex) / n;

while (number  0)

{

String current = POKERS[currentIndex++];

String pk = current.split ("\\" + T)[0].trim ();

int col = Integer.parseInt (current.split ("\\" + T )[1].trim ());

if (null == results[m][col])

{

results[m][col] = pk + " ";

}

else 

{

results[m][col] += pk + " ";

}

number--;

}

for ( int i = 0; i  results.length; i++ )

{

for ( int j = 0; j  results[i].length; j++ )

{

if (null == results[i][j])

{

results[i][j] = "";

}

}

}

drawPoker (--n, results);

}

/**

 * 给牌排序

 * @param orialPokers String 原始扑克牌

 * @param temp String[] 每张花色的扑克牌数组

 */

private static void sortPokers ( final String orialPokers, String[] temp )

{

Arrays.sort (temp, new ComparatorString ()

{

@Override

public int compare ( String o1, String o2 )

{

int index1 = orialPokers.indexOf (o1 + T);

int index2 = orialPokers.indexOf (o2 + T);

if (index1  index2)

{

return -1;

}

else if (index1  index2)

{

return 1;

}

else

{

return 0;

}

}

});

}

/**

 * 洗牌

 */

private static void shufflePokers ( String[] POKERS )

{

Collections.shuffle (Arrays.asList (POKERS));

}

public static void main ( String[] args )

{

System.out.print ("输入人数:");

Scanner scanner = new Scanner (System.in);

int n = scanner.nextInt ();

scanner.close ();

String[] pColors = POKER_COLOR.split ("\\" + T );

String[][] results = new String[n][pColors.length];

shufflePokers (POKERS);

drawPoker (n, results);

final String poker = Arrays.toString (ORIAL_POKERS);

System.out.println ("\n输出如下:\n");

for (int i = 0; i  results.length; i++)

{

System.out.println ("第" + ( i + 1 ) + "个人:");

for ( int j = 0; j  results[i].length; j++ )

{

String[] temp = results[i][j].trim ().split ("\\s+");

sortPokers (poker, temp);

System.out.println (pColors[j] + ":" + Arrays.toString (temp).replaceAll ("[\\,\\[\\]]", ""));

}

System.out.println ();

}

}

}

java语言编程扑克牌

一:import java.util.Scanner;

public class Play {

/**

* 玩牌

*/

public static void main(String[] args) {

Poker poker = new Poker();

boolean over = false;

Scanner cin=new Scanner(System.in);

while(!over){

System.out.println("打牌输入1,展示剩余牌输入其他字符:");

String c=cin.nextLine();

if("1".equals(c)){

int index = (int) (Math.random()*poker.getSize());

poker.remove(index);

}else{

poker.ShowPages();

}

}

/*for(int i = 0;i54;i++){

int index = (int) (Math.random()*poker.getSize());

poker.remove(index);

poker.ShowPages();

}

*/

}

}二://牌

public class Page { private String huase = "";

private String haoma = "";

public Page(String huase,String haoma){

this.huase = huase;

this.haoma = haoma;

}

public String show(){

return this.huase+this.haoma;

}

}三:import java.util.ArrayList;

import java.util.Iterator;

import java.util.List;

/**

* 一副扑克

*/

public class Poker {

private List pages = new ArrayList();

public Poker(){

String huase[] = new String[]{"黑桃","红桃","草花","方块"};

String haoma[] = new String[]{"A","2","3","4","5","6","7","8","9","10"

,"J","Q","K"};

for(int i = 0;ihaoma.length;i++){

for(int j = 0;jhuase.length;j++){

pages.add(new Page(huase[j],haoma[i]));

}

}

pages.add(new Page("","大王"));

pages.add(new Page("","小王"));

}

public void ShowPages(){

System.out.println("展示剩余牌:");

for(Iterator i = pages.iterator();i.hasNext();){

System.out.println(((Page)i.next()).show());

}

}

//打牌

public void remove(int index){

pages.remove(index);

}

//剩余牌数

public int getSize(){

return pages.size();

}

}

怎么用java代码按从大到小排序红桃8红桃8红桃Q红桃7红桃4红桃J红桃9红桃K

这样貌似不是很合理。因为按字母排序都是Q在K的后面,所以可以实现Q、K、J、9、8、7、4

这样的排序。实现很简单,代码如下:

String[] str={"红桃5","红桃Q","红桃8","红桃9","红桃K","红桃J","红桃6","红桃7"};

ListString list=new ArrayListString();

for(int i=0;istr.length;i++)

{

list.add(str[i]);

}

Collections.sort(list);//升序排序

Collections.reverse(list);//把升序倒换成倒序

for(int i=0;ilist.size();i++)

{

System.out.println(list.get(i));

}

要实现你的功能,那得再加上数组进行判断。如:

String[] str1={"K","Q","J".......};


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